Rules

 With every challenge, I will be following these rules with some changes.  I will post on this page the changes that I am making.


Rules


  1. The Family Wealth will be decided between a randomized number between 6,000 and 20,000.  To start any family above 20,000 seems like a cheat to me and I rather have a family start with humble beginnings as with the legacy challenge rules.
  2. The mayor will build a City Hall at level 5 in the career however I will not be stopping the progress of the political career at any time.  I will let one more sim join as an assistant at level 4 when the sim is able to find the job in the newspaper.  When the mayor dies the assistant will become the new mayor. The job will go by seniority in the political career.
  3. The Architect will be the first sim to find the job in the paper.  At level 3 the architect will hire an assistant.  As with the Mayor, the assistant will become the new architect when the old one dies and the job will go by seniority.  At level 5 the Architect will build a construction company and a real estate agency.  Until this happens no new houses or any kind of building will be built including City Hall.  No new families will be added to the rotation and all businesses will have to be home businesses until the Architect has built the construction and real estate office.  Until
  4. I will be adding a park to the town as I do want the founders to have a place to meet and leave their homes for a little while.  They do deserve some kind of fun.
  5. Medical/Science, Education, Journalism, Oceanography, and Law Careers are only open to University Graduates.
  6. The Sim Multiplier will not be used to determine the population. The Population will be decided by how many playable sims there are in the neighborhood.
  7. The Family Names must not die off so the founders must only marry townies.  After the town grows a bit, sims from any family can intermarry as long as there is another heir that can carry on family names.
  8. I will be watching the sim's wants for growing the family.  Sims must roll a want to marry and have children.  However, if a sim doesn't roll a want to marry they must adopt a child to carry on the family name.
  9. Mods will be used for game enhancement but not for cheats.
These are my starting Rules they might be amended as I am just getting back to Sims 2 and this is a new challenge to me.  

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